View previous topic :: View next topic |
Author |
Message |
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Mon Jan 21, 2008 8:39 pm Post subject: first steps with deled |
|
|
this is my first real attemp in modeling with deled
a futurist turbocharged car, for a post-apocalyptic setup.
with blades and front spikes, tire destroying wheells.
in one word everything to be a roadwarrior.
feel free to comment:)
Last edited by case_ncty on Mon Jan 21, 2008 11:38 pm; edited 1 time in total |
|
Back to top |
|
|
Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
|
Posted: Mon Jan 21, 2008 9:04 pm Post subject: |
|
|
Oh god, that reminded me instantly of Carmageddon.
That's fantastic for a first attempt! _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
|
Back to top |
|
|
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Mon Jan 21, 2008 9:17 pm Post subject: |
|
|
didn't have carmageddon in mind when modeling this but you're right, the red paint may have something to do with this feeling
it's my first attemp with deled, i modeled many years ago some basic stuff for half-life.
and some levels for duke nukem 3D ... but nothing really serious.
^ ^
just bought deled saturday it's a pretty good tool easy to learn
never used it before |
|
Back to top |
|
|
santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
|
Posted: Mon Jan 21, 2008 9:21 pm Post subject: |
|
|
Well I'll have to agree with Mr.Fletcher, I think we're seeing the born of another great modeller in the forum _________________
|
|
Back to top |
|
|
elementrix DeleD PRO user
Joined: 11 May 2006 Posts: 1300 Location: The Netherlands
|
Posted: Mon Jan 21, 2008 9:28 pm Post subject: |
|
|
welcome to the forum, and great first deled model _________________ Chickens RULE | www.elementrix.nl |
|
Back to top |
|
|
trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
|
Posted: Mon Jan 21, 2008 10:57 pm Post subject: |
|
|
Remind me to drive on a different roadway.
That car looks great. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
|
Back to top |
|
|
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Mon Jan 21, 2008 11:29 pm Post subject: |
|
|
worked a bit on the textures
is there a way to have a texture on top of another ? for exemple the paint and the bullets impacts ?
i can live without this but it may help for effects |
|
Back to top |
|
|
Daaark DeleD PRO user
Joined: 01 Sep 2004 Posts: 2696 Location: Ottawa, Canada
|
Posted: Tue Jan 22, 2008 4:22 am Post subject: |
|
|
Yes. Drag the second texture map into your material (onto the second layer part). But you need pro. |
|
Back to top |
|
|
Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
|
Posted: Tue Jan 22, 2008 6:52 am Post subject: |
|
|
Or you could use my plugin but you would also need PRO for the transparent textures _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
|
Back to top |
|
|
Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
|
Posted: Tue Jan 22, 2008 7:13 am Post subject: |
|
|
Excellent for a first try in DeleD. |
|
Back to top |
|
|
Nocturn DeleD PRO user
Joined: 08 Aug 2004 Posts: 635
|
Posted: Tue Jan 22, 2008 8:03 am Post subject: |
|
|
Jeroen wrote: |
Excellent for a first try in DeleD. |
I agree, great model but i think the engine could a bit more detail tough. |
|
Back to top |
|
|
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Tue Jan 22, 2008 10:34 am Post subject: |
|
|
Daaark wrote: |
Yes. Drag the second texture map into your material (onto the second layer part). But you need pro. |
oO i have pro or are delgine selling 2 version of deled , didn't notice such a thing ... i'll check this out |
|
Back to top |
|
|
Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
|
Posted: Tue Jan 22, 2008 10:39 am Post subject: |
|
|
If you have PRO, this will just work fine. You have to do it in the material editor. However, you can't really manipulate the texture coordinates for the second layer yet. _________________ Behold! The DeleD Wiki! Please help us expanding it
DeleD on IRC |
|
Back to top |
|
|
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Tue Jan 22, 2008 10:42 am Post subject: |
|
|
ok , it's in the material creator
as you said i can't manipulate the coordinates of the second layer so it does not really help to add decals of similar things. but it can save a lot of workflow making textures in cerain cases , or adding special features for parts of the model easyly
thanks
another question, is it possible to modify the default textures categories ?
i mean i added textures for my car, but when i open deled without any project i don't have the folder withthe textures apear
i wan't to made some basic texture set so when i start a new prject i don't have to go to the material editor and add them again and again manually |
|
Back to top |
|
|
case_ncty DeleD PRO user
Joined: 20 Jan 2008 Posts: 50
|
Posted: Tue Jan 22, 2008 10:55 am Post subject: |
|
|
Mr.Fletcher wrote: |
Or you could use my plugin but you would also need PRO for the transparent textures |
i'll try it today |
|
Back to top |
|
|
|