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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jan 13, 2008 6:19 pm Post subject: My Dream Boat |
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Now all I have to do is figure out how to round off the edges.
Edit to add:
I was finally able to get bevel to work, and combined with smooth, I was able to round some corners, making things look better.
Also added the windshield frame.
_________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Invidia gtx560 video card
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Mon Jan 14, 2008 2:22 am Post subject: |
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Nice one Trucker! I really like the seats _________________
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Starnick DeleD PRO user
Joined: 28 Jul 2007 Posts: 611
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Posted: Mon Jan 14, 2008 9:46 am Post subject: |
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Arr, where's the harpoon to hunt the White Noob? |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jan 20, 2008 6:51 pm Post subject: |
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Starnick wrote: |
Arr, where's the harpoon to hunt the White Noob? |
That's funny.
Got this boat into torque, but lost the top deck texture.
Using it as a vehicle didn't work eather. Somehow the player is upside down.
It also sinks like a lead weight. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
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Invidia gtx560 video card
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Mon Jan 21, 2008 12:42 am Post subject: |
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I like your work, trucker ... hope you can fix that deal with the weight! |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Mon Jan 21, 2008 1:28 am Post subject: |
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Thanks. The weight problem isn't actually a weight problem. Its a programming problem.
I'm looking into making a vehicle collide with water. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Mon Jan 21, 2008 1:46 am Post subject: |
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Collision truobles huh? What you need is to make the boat be inside the water, (in a way to say it) without colliding with it but colliding at the same time?...(floating)
Well as I haven't got a clue about programming I can just give you and idea, make two meshes, one, without collision, and another one with it, then put the first one (without collision) at the top and the other one in the bottom, so the boat will move freely in the top one and colliding with the bottom one, making a sense of that it's floating, anyway I don't even know how torque works _________________
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Mon Jan 21, 2008 4:03 am Post subject: |
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It's easier than that. I just made it a hover vehicle.
Now to figure out the proper script for it and it will work. Currently, it's just turning over and sinking. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Tue Jan 22, 2008 1:41 am Post subject: |
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It floats. kinda.
Now to get the player facing in the right direction so I can play.
(currently, for some odd reason, I'm looking out the side of the boat.) _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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santutatu DeleD PRO user
Joined: 18 Aug 2007 Posts: 729 Location: ARGENTINA
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Posted: Tue Jan 22, 2008 1:44 am Post subject: |
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Nice to know you could get it on the water! _________________
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Tue Jan 22, 2008 1:42 pm Post subject: |
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Nice solution ... but as always, my **** monitor doesn't allow me to watch proper and brighter screenshots! |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Thu Jan 24, 2008 12:42 am Post subject: |
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Well that sucks.
I have finally fixed my problem with looking the wrong way. and got to actually play in it for a bit. (that was fun)
Last update of screenshots.
_________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jan 27, 2008 1:41 am Post subject: |
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Here are 2 videos of me playing in my boat. The first one is looking thru the windshield in first person view, the second is the third person camera.
My grandson is going to be super excited. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
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Invidia gtx560 video card
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Tincho Member
Joined: 24 Aug 2007 Posts: 357 Location: ARGENTINA
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Posted: Sun Jan 27, 2008 12:55 pm Post subject: |
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Wow .. it looks great Especially the 3PV. But why does the First Person View has a little aim at the center? |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Sun Jan 27, 2008 1:15 pm Post subject: |
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Thanks. Still working on getting the smoke and jet emitters working.
Quote: |
But why does the First Person View has a little aim at the center?
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Becouse I plopped it in the fps starter kit and forgot to remove the crosshair from the gui. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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