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little alcove
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trucker2000
DeleD PRO user


Joined: 11 May 2005
Posts: 1839
Location: Sacramento, California

PostPosted: Sat May 07, 2011 8:39 pm    Post subject: Reply with quote

Irrlict should be able to handle the polies without a problem. As with AWM, I've lit one scene (for someone else) that took 2 days to lightmap in DeleD. (just to find the lights weren't in the right places) (it was a scene made in deled for a compo by someone else)
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crystalunicornmagic
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Joined: 15 Apr 2011
Posts: 21

PostPosted: Sat May 07, 2011 8:55 pm    Post subject: Reply with quote

trucker2000 wrote:
Irrlict should be able to handle the polies without a problem. As with AWM, I've lit one scene (for someone else) that took 2 days to lightmap in DeleD. (just to find the lights weren't in the right places) (it was a scene made in deled for a compo by someone else)


Yes Deled doesn't support outdoor lighting, so when you light your scene it is like space (like outerspace) lighting with no atmospheric diffusion, or ambience. It's a good feature though because it gives a rough idea of what the scene will look like. I use Giles for my lightmapping, its much easier and to be honest I don't really know how Deled exports the lightmaps, since I would rather have two seperate meshes, the lightmap mesh and the regular mesh. Giles is free but I cannot figure out how to get the latest version to produce any lightmaps. The early version works fine though, and supports simulated outdoor lighting.

Also, Irrlicht should render it fine, but I don't really think a couple of rooms will make a big enough level, he might have problems when he starts to expand his level.
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