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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Apr 20, 2009 6:06 pm Post subject: Another try |
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Trying a bit harder to get more detail.
EDIT added a bit more
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580
Last edited by granada on Mon Apr 20, 2009 6:59 pm; edited 1 time in total |
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Jeroen Site Admin
Joined: 07 Aug 2004 Posts: 5332 Location: The Netherlands
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Posted: Mon Apr 20, 2009 6:14 pm Post subject: |
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I wouldn't want to run into that guy, that's for sure... He looks evil! _________________ Check out Figuro, our online 3D app! More powerful 3D tools for free. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Mon Apr 20, 2009 7:11 pm Post subject: |
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That face is really impressive, looks great, Dave! _________________ Behold! The DeleD Wiki! Please help us expanding it
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ash DeleD PRO user
Joined: 01 Sep 2006 Posts: 35 Location: amerika
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Posted: Mon Apr 20, 2009 8:25 pm Post subject: |
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can we get a polycount ? _________________ quid quid latine dictum sit
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Mon Apr 20, 2009 9:23 pm Post subject: |
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Quote: |
can we get a polycount ? |
Hi sorry ash i mised your other post,at the moment 9506.
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Mon Apr 20, 2009 10:35 pm Post subject: |
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That looks totally badass. But how on earth are you going to texture that thing (are you?). It's insane. |
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paul_nicholls DeleD PRO user
Joined: 05 Dec 2007 Posts: 356 Location: Hobart, Tasmania, Australia
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Posted: Tue Apr 21, 2009 3:01 am Post subject: |
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Hi Dave,
That looks so mega awesome so far!! Kudos
As chronozphere said, I wouldn't want to be the one to texture that baby!
Keep up the excellent work
cheers,
Paul _________________ Long live DeleD!
Hi ho...hi ho...it's off 3d modeling I go... |
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trucker2000 DeleD PRO user
Joined: 11 May 2005 Posts: 1839 Location: Sacramento, California
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Posted: Tue Apr 21, 2009 9:09 am Post subject: |
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Holy Cow! That's all I can say. That looks awesome. _________________ Some day I will grow up and be a real modeler.
"Never give up! Never surrender!!"
Sys specs:
asus
8 gigs ram
Invidia gtx560 video card
Windows 8 (worst op sys Ever) |
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tatts DeleD PRO user
Joined: 21 Dec 2006 Posts: 94
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Posted: Tue Apr 21, 2009 9:45 am Post subject: |
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That really would'nt be to hard to texture, it would be nice to see it rendered with a nice chrome shader to it though. |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Tue Apr 21, 2009 12:07 pm Post subject: |
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The arms look out of proportions to me, did you check that? _________________ Behold! The DeleD Wiki! Please help us expanding it
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Apr 21, 2009 12:40 pm Post subject: |
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I think thats it
Quote: |
The arms look out of proportions to me, did you check that? |
I think your right,i made the arms a bit bigger here
11430 polys
EDIT 11217 polys
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580
Last edited by granada on Tue Apr 21, 2009 12:57 pm; edited 1 time in total |
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Mr.Fletcher DeleD PRO user
Joined: 07 Aug 2004 Posts: 1772 Location: Germany
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Posted: Tue Apr 21, 2009 12:57 pm Post subject: |
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Now it's too wide
But it's okay, it's only a robot. _________________ Behold! The DeleD Wiki! Please help us expanding it
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chronozphere DeleD PRO user
Joined: 20 Jun 2006 Posts: 1010 Location: Netherlands
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Posted: Tue Apr 21, 2009 1:35 pm Post subject: |
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If you want it to have human proportions you should stretch/extend the torso ontil the hips are on the same level as the wrists.
Apart from that, great work. |
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ash DeleD PRO user
Joined: 01 Sep 2006 Posts: 35 Location: amerika
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Posted: Tue Apr 21, 2009 2:21 pm Post subject: |
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modeling detail is great, though the polycount is a little high for realtime. At least last I checked, I reckon it might be ok for a boss guy in a fairly simple empty room. I second the comment about stretching the torso to match proportions All in all, great work !! _________________ quid quid latine dictum sit
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granada Team member
Joined: 07 Aug 2004 Posts: 1955 Location: England
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Posted: Tue Apr 21, 2009 3:32 pm Post subject: |
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Dia bit of fidiling around & gave him a skeleton to pose him,learnt a lot from this one.Not realy ment for a game,but i might make a lower poly one.
Dave _________________ AMD Phenom(tm)IIx6 1090t Processor 3.20 GHS
8.00 GB memory
Windows 7 64 bit
Nvida Geforce GTX 580 |
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