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Armor

 
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blupy
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Joined: 26 Sep 2006
Posts: 54
Location: The netherlands

PostPosted: Thu Jan 24, 2008 7:21 pm    Post subject: Armor Reply with quote

i made some kinda samurai armor
still not finished might be making some leg pieces and a helm





comments are welcome ofcourse!
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elementrix
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Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Thu Jan 24, 2008 7:37 pm    Post subject: Reply with quote

Alot of wasted polygons, and I think samurais weren't that fat Razz , also some parts have very weird geometry, This model needs alot of polishing, but keep going Wink If it's your first human kinda model, it isn't that bad.
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blupy
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Joined: 26 Sep 2006
Posts: 54
Location: The netherlands

PostPosted: Thu Jan 24, 2008 7:53 pm    Post subject: Reply with quote

first human thingy
Quote:
also some parts have very weird geometry

what parts exactly ?
and i was making it look less fat Surprised
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elementrix
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Joined: 11 May 2006
Posts: 1300
Location: The Netherlands

PostPosted: Thu Jan 24, 2008 7:56 pm    Post subject: Reply with quote

The arms look weird, also, a normal human doesn't has a 8 sided body, but more round
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Mr.Fletcher
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Joined: 07 Aug 2004
Posts: 1772
Location: Germany

PostPosted: Thu Jan 24, 2008 8:07 pm    Post subject: Reply with quote

You should go with less polygons but smooth it afterwards. Might not be the best idea if you want your armor to look edgy though.
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Sat Jan 26, 2008 11:02 pm    Post subject: Reply with quote

Nice one! The front side looks a little bit big though
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Tincho
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Joined: 24 Aug 2007
Posts: 357
Location: ARGENTINA

PostPosted: Sun Jan 27, 2008 12:06 am    Post subject: Reply with quote

santutatu wrote:
Nice one! The front side looks a little bit big though

Yeah, you should take some front vertex and pull them back, maybe.
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santutatu
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Joined: 18 Aug 2007
Posts: 729
Location: ARGENTINA

PostPosted: Sun Jan 27, 2008 12:21 am    Post subject: Reply with quote

Or (if the arms from the armor are different models) scale it a little bit Smile
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