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Rotating a few items

 
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Guyon
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Joined: 22 Mar 2005
Posts: 49
Location: Pittsburgh PA

PostPosted: Wed Jun 28, 2006 2:09 am    Post subject: Rotating a few items Reply with quote

I need to rotate a few items. I have tired grouping them which "should" work, but they seem to rotate on their own axis.

The only thing I can do to get it to work is Merge, but that is a bad solution becuase I can't break them back a part to change textures or edit.

Am I missing something? I really need a solid rotate.
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Guyon
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Daaark
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Joined: 01 Sep 2004
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Location: Ottawa, Canada

PostPosted: Wed Jun 28, 2006 2:19 am    Post subject: Re: Rotating a few items Reply with quote

Guyon wrote:
Am I missing something?
No. It's DeleD that is missing something. It doesn't do a rotated on the center of the selection, it does it on the center of every object, same with mirroring.
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Guyon
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PostPosted: Wed Jun 28, 2006 3:14 am    Post subject: Reply with quote

Thanks Vampyre_Dark,

That is a big thing to miss. Any idea if that will be fixed in the next update?
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Jeroen
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PostPosted: Wed Jun 28, 2006 5:32 am    Post subject: Reply with quote

This is not something to be fixed easily (like a bug would be, most of the time anyway). Grouping is actually extensive functionality that impacts a large part of the code so this won't be part of DeleD 1.5. The TODO list for 1.5x has yet to be determined. Seems like grouping is a candidate to be on that list.
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Guyon
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PostPosted: Wed Jun 28, 2006 11:18 am    Post subject: Reply with quote

Thanks, I am looking forward to that important feature.
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Guyon
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Daaark
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PostPosted: Wed Jun 28, 2006 5:32 pm    Post subject: Reply with quote

Why is this rotating thing being mixed in with grouping?

In every other editor you can rotate your entire selection around it's own center, it doesn't require any kind of grouping, just the data in the current selection.
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Guyon
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PostPosted: Thu Jun 29, 2006 5:02 am    Post subject: Reply with quote

DeleD keeps each object with its own seperate center or rotation wheater grouped or not.

The way other editors handel it is they set up a dynamic center of rotation that you can move, even for seperate items.

Back to grouped objects, DeleD needs to create a temporary rotational axis then them move ever thing as a unit.

Thanks for getting this into the date list, it is an important issue.
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Guyon
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Jeroen
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PostPosted: Mon Jul 03, 2006 12:50 pm    Post subject: Re: Rotating a few items Reply with quote

Guyon wrote:
I need to rotate a few items. I have tired grouping them which "should" work, but they seem to rotate on their own axis.

The only thing I can do to get it to work is Merge, but that is a bad solution becuase I can't break them back a part to change textures or edit.

Am I missing something? I really need a solid rotate.


This is now implemented by rotating the selection around the center of this selection. If the selection is just one object, it is rotated around its own center. If the selection contains multiple objects, they're automatically rotated around their mutual center. Available in next release!
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Guyon
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PostPosted: Thu Jul 13, 2006 2:17 am    Post subject: Reply with quote

NICE!
Thanks, this is an important fix.
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