Author |
Message |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
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Forum: DeleD Plugins Posted: Sat Feb 15, 2014 8:08 pm Subject: batch script plugin. |
I was not aware of that no.
a quick look at the website apears that it only exports ogre models as xml so there's another step after that.
still looks like an extreamly handy tool to keep an eye o ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Tue Feb 11, 2014 5:03 am Subject: batch script plugin. |
yeah sortof, I'm still not sure where it's getting the material names from, or how to change it, but I've changed the prefix to be whatever the ship name is.
so materals come out with names like:
Kp ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Thu Feb 06, 2014 2:52 am Subject: batch script plugin. |
one minor detail.
it's calling all the materials Material1
I can have the prefix field in the export iterate or change something, but that seems messy.
where's it getting the Material1 name fr ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Wed Feb 05, 2014 11:07 pm Subject: batch script plugin. |
incase somone else wants to do something simular, here's the ahk script:
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to as ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Wed Feb 05, 2014 6:35 pm Subject: batch script plugin. |
looks like an autohotkey script is going to work. I've already got it starting up DeleD, opening the import plugin and putting text in the textfield with not much effort. just have to get it to reques ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Tue Feb 04, 2014 6:09 pm Subject: batch script plugin. |
ah, I suspected as much, that is a shame.
The problem is not only the large amount to convert, but that our projects is a remake of another game. so we've got a ton of extra art that could be used ... |
Topic: batch script plugin. |
se5a
Replies: 10
Views: 24158
|
Forum: DeleD Plugins Posted: Mon Feb 03, 2014 6:29 am Subject: batch script plugin. |
So I've got a bunch of .X files that I want to turn into ogre.mesh files.
DeleD has been the first 3d modeling program that seems to be able to do this seamlessly. I've pulled my hair out with blen ... |
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