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  Topic: Project-Z XNA Game System
project_z

Replies: 10
Views: 10612

PostForum: DeleD User Game Projects   Posted: Fri Jul 06, 2007 5:00 am   Subject: Project-Z XNA Game System
Here's a short Mech Rider Z's Level II Scene, Ohhhh... lot's of bullet hell and avoidable rockets spawned by boss Smile). and of course the whole level is pure DMF. Cool

http://www.youtube.com/watch?v ...
  Topic: Project-Z XNA Game System
project_z

Replies: 10
Views: 10612

PostForum: DeleD User Game Projects   Posted: Tue Jul 03, 2007 4:42 am   Subject: Project-Z XNA Game System
Hi guys, here's my final video and entry for the DBP XNA contest, tho I'm not expecting to win in any category due to the steep competition, but being an entrant and have something to show really fe ...
  Topic: Project-Z XNA Game System
project_z

Replies: 10
Views: 10612

PostForum: DeleD User Game Projects   Posted: Mon Feb 12, 2007 8:04 pm   Subject: Project-Z XNA Game System
Does the collision also run great on larger maps like

I'm implementing my own type of quadtree space partitioning, basically only triangles culled from the camera frustum view will be tested for c ...
  Topic: Project-Z XNA Game System
project_z

Replies: 10
Views: 10612

PostForum: DeleD User Game Projects   Posted: Mon Feb 12, 2007 2:05 am   Subject: Project-Z XNA Game System
Hey, that's one *COOL* project! Great stuff...

Thankz paul. Very Happy


BTW:

Ah finally I managed to run/collide/walk around a DELGINE map level
in pure managed code under xna, initially I though ...
  Topic: Project-Z XNA Game System
project_z

Replies: 10
Views: 10612

PostForum: DeleD User Game Projects   Posted: Tue Dec 05, 2006 10:32 am   Subject: Project-Z XNA Game System
Hi All, Very Happy

Glad to post here for my Game System Framework
under managed code with XNA-Game Studio Express.

Though XNA still in beta stage, I managed to load
a DMF file and it will be us ...
 
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