Author |
Message |
Topic: Project-Z XNA Game System |
project_z
Replies: 10
Views: 10612
|
Forum: DeleD User Game Projects Posted: Fri Jul 06, 2007 5:00 am Subject: Project-Z XNA Game System |
Here's a short Mech Rider Z's Level II Scene, Ohhhh... lot's of bullet hell and avoidable rockets spawned by boss ). and of course the whole level is pure DMF.
http://www.youtube.com/watch?v ... |
Topic: Project-Z XNA Game System |
project_z
Replies: 10
Views: 10612
|
Forum: DeleD User Game Projects Posted: Tue Jul 03, 2007 4:42 am Subject: Project-Z XNA Game System |
Hi guys, here's my final video and entry for the DBP XNA contest, tho I'm not expecting to win in any category due to the steep competition, but being an entrant and have something to show really fe ... |
Topic: Project-Z XNA Game System |
project_z
Replies: 10
Views: 10612
|
Forum: DeleD User Game Projects Posted: Mon Feb 12, 2007 8:04 pm Subject: Project-Z XNA Game System |
Does the collision also run great on larger maps like
I'm implementing my own type of quadtree space partitioning, basically only triangles culled from the camera frustum view will be tested for c ... |
Topic: Project-Z XNA Game System |
project_z
Replies: 10
Views: 10612
|
Forum: DeleD User Game Projects Posted: Mon Feb 12, 2007 2:05 am Subject: Project-Z XNA Game System |
Hey, that's one *COOL* project! Great stuff...
Thankz paul.
BTW:
Ah finally I managed to run/collide/walk around a DELGINE map level
in pure managed code under xna, initially I though ... |
Topic: Project-Z XNA Game System |
project_z
Replies: 10
Views: 10612
|
Forum: DeleD User Game Projects Posted: Tue Dec 05, 2006 10:32 am Subject: Project-Z XNA Game System |
Hi All,
Glad to post here for my Game System Framework
under managed code with XNA-Game Studio Express.
Though XNA still in beta stage, I managed to load
a DMF file and it will be us ... |
|