Author |
Message |
Topic: Cutter-Method and Nameable Groups |
hpesoj
Replies: 11
Views: 17503
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Forum: DeleD Feature Requests Posted: Wed Jun 28, 2006 12:31 am Subject: Cutter-Method and Nameable Groups |
Well, csg split produces artifacts/extra polygons as it has to deal with intersections between any combination of polygons. It doesn't fare too well with complex objects or non-solid objects. From w ... |
Topic: Cutter-Method and Nameable Groups |
hpesoj
Replies: 11
Views: 17503
|
Forum: DeleD Feature Requests Posted: Tue Jun 27, 2006 12:54 pm Subject: Cutter-Method and Nameable Groups |
Would the clipper tool create polygons to fill the gaps at the split? |
Topic: Cut Objects |
hpesoj
Replies: 14
Views: 9432
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Forum: DeleD Community Edition Posted: Thu Jun 22, 2006 3:50 pm Subject: Cut Objects |
I made that mistake first of all Lo_Ord, check my tutorial for info on how to use Split.
http://www.delgine.com/tutorials/showTutorial.php?tutorial=CSGTutorial&topic=1324 |
Topic: Cut Objects |
hpesoj
Replies: 14
Views: 9432
|
Forum: DeleD Community Edition Posted: Wed Jun 21, 2006 7:47 pm Subject: Cut Objects |
With DeleD Pro you can use the Split CSG command to split an object in a similar way to how you described. However, this function is not in Lite. There is no "knife" command where you woul ... |
Topic: Triangulation |
hpesoj
Replies: 4
Views: 6971
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Forum: DeleD User Game Projects Posted: Wed Jun 21, 2006 5:05 pm Subject: Triangulation |
Geeze, that reminds me, I haven't given you the updated header file (the current one won't work with 1.4 exported dmfs). New version is 1.1.0, as I've added a few extra functions, such as a sorting f ... |
Topic: Neuschwanstein |
hpesoj
Replies: 25
Views: 26808
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Forum: DeleD 3D Modelling Posted: Wed Jun 21, 2006 4:08 pm Subject: Neuschwanstein |
I bow down before your superior modelling skills. But seriously, it sucks .
It's great to see some larger scale stuff done in DeleD, fantastic work! |
Topic: Custom viewports |
hpesoj
Replies: 8
Views: 10096
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Forum: DeleD Feature Requests Posted: Wed Jun 21, 2006 4:04 pm Subject: Custom viewports |
Some seriously funky stuff! |
Topic: Double Shadows |
hpesoj
Replies: 5
Views: 6179
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Forum: DeleD Feature Requests Posted: Wed Jun 21, 2006 3:38 pm Subject: Double Shadows |
I have been wondering about this for a while, because with DeleD you cannot generate double shadows when lightmapping and I thought it may just be a limitation of the lightmapping process, but having ... |
Topic: vertex shading "} |
hpesoj
Replies: 6
Views: 8043
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Forum: DeleD Feature Requests Posted: Mon Jun 19, 2006 1:27 pm Subject: vertex shading "} |
DBO documentation is quite old now, but there is a documented string slot for a linked shader. However, the shader doesn't appear to be applied to the object on load. |
Topic: FPS Creator |
hpesoj
Replies: 8
Views: 6579
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Forum: DeleD Community Edition Posted: Fri May 26, 2006 11:31 am Subject: FPS Creator |
I'm not sure about how FPSC handles collisions, but Newton Physics wrapper for DBPro has problems loading the lightmapped DBO files that Il Buzzo's exporter creates. The problem is that the FVF forma ... |
Topic: FPS Creator |
hpesoj
Replies: 8
Views: 6579
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Forum: DeleD Community Edition Posted: Thu May 18, 2006 4:04 pm Subject: FPS Creator |
FPSC is made in DBPro, therefore it loads DBO objects. Use the DBO exporter, simple as that. As for how to get your own objects into FPSC, I'd ask on the FPSC forum, or better yet, in the help docum ... |
Topic: Sci-fi pit thing |
hpesoj
Replies: 12
Views: 8427
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Forum: DeleD 3D Modelling Posted: Tue May 16, 2006 8:17 pm Subject: Sci-fi pit thing |
Looks like some sort of reactor coor,i like it Very Happy .You should develope it some more.
Maybe I will, it wasn't a very long modelling job. I think it'd go better if I did some concept art fi ... |
Topic: Sci-fi pit thing |
hpesoj
Replies: 12
Views: 8427
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Forum: DeleD 3D Modelling Posted: Tue May 16, 2006 7:24 pm Subject: Sci-fi pit thing |
You may indeed. I've uploaded a second screenshot. Use whichever you deem fittererest! |
Topic: Sci-fi pit thing |
hpesoj
Replies: 12
Views: 8427
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Forum: DeleD 3D Modelling Posted: Tue May 16, 2006 7:16 pm Subject: Sci-fi pit thing |
I don't really know what it is, I was going for cool lighting effects anyway.
http://www.changi.f9.co.uk/images/pit.jpg
http://www.changi.f9.co.uk/images/pit2.jpg |
Topic: New website launched! |
hpesoj
Replies: 11
Views: 12675
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Forum: News / Announcements Posted: Mon May 15, 2006 10:06 pm Subject: New website launched! |
There seem to be quite a few of these spam-bots lately (I presume someone doesn't get paid to go around posting crap on random forums, dear god that'd be a degrading job). |
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