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DeleD Community Edition Forum Index
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  Topic: Been practicing....
ally

Replies: 27
Views: 11420

PostForum: DeleD 3D Modelling   Posted: Tue Sep 18, 2007 3:37 pm   Subject: Been practicing....
Very cool, it reminds me a little bit of Anarchy Online. What are the details of your project if I may ask? I noticed some text about Orcs, and I get the whole sci-fi feel. Care to comment? <All ...
  Topic: models for realmfighter
ally

Replies: 45
Views: 21449

PostForum: DeleD 3D Modelling   Posted: Tue Sep 11, 2007 3:56 pm   Subject: models for realmfighter
Fantastic! I wish someone else would do my texturing lol, i'm so baaad at it.

Really incredible job elementrix, you're truly a DeleD guru.
  Topic: Genesis Device Ingame Models
ally

Replies: 3
Views: 6025

PostForum: DeleD User Game Projects   Posted: Sun Sep 09, 2007 8:12 am   Subject: Genesis Device Ingame Models
your engine looks brilliant, I'm both impressed and jealous! Nice work.

I can't comment much on the model it's better than anything I've done.
  Topic: Split an object into 2? -Solved
ally

Replies: 23
Views: 11709

PostForum: DeleD Community Edition   Posted: Sun Sep 02, 2007 8:17 am   Subject: Split an object into 2? -Solved
A knife tool would be oodles of goodness for me, for what it's worth =]
  Topic: Windows Vista Issue
ally

Replies: 7
Views: 4541

PostForum: DeleD Community Edition   Posted: Mon Aug 27, 2007 1:44 am   Subject: Windows Vista Issue
I just installed DeleD on my stupid Vista laptop - same problems. Any more information on how to resolve this?

Also, after i click through the errors, only 2 view ports are available (this makes s ...
  Topic: live tutorial about substraction but i need to host it.
ally

Replies: 17
Views: 32106

PostForum: DeleD Tutorials   Posted: Fri Aug 24, 2007 7:23 am   Subject: live tutorial about substraction but i need to host it.
oh those links are all broken for me ;_; I'll host it @1.9mb
  Topic: Ally's Project - unnamed at the moment
ally

Replies: 10
Views: 9386

PostForum: DeleD User Game Projects   Posted: Sun Aug 19, 2007 2:11 am   Subject: Ally's Project - unnamed at the moment
Yeah I stink at modeling =( I spend more time programming than I do practicing I'm afraid. I do enjoy it, but I feel guilty, like I'm playing and not working haha.


Thanks for the tips, I'll kee ...
  Topic: Ally's Project - unnamed at the moment
ally

Replies: 10
Views: 9386

PostForum: DeleD User Game Projects   Posted: Sat Aug 18, 2007 9:48 pm   Subject: Ally's Project - unnamed at the moment
So, I decided I'd make a simple game and started working on some of the models and levels.

Here's a little teaser shot of our unlikely hero...

http://www.bays-and-bears.net/howard/jujuv2-1.jpg
...
  Topic: Ally's Project - unnamed at the moment
ally

Replies: 10
Views: 9386

PostForum: DeleD User Game Projects   Posted: Wed Aug 15, 2007 3:29 pm   Subject: Ally's Project - unnamed at the moment
Hah, lots of good stuff!

First of all, kudos for doing your own shader scripting system, that's always a good excercise (try forcing other people to use your script, that'll get you a lot of urgent ...
  Topic: ECE - Ejected Core Engine
ally

Replies: 11
Views: 11858

PostForum: DeleD User Game Projects   Posted: Wed Aug 15, 2007 5:11 am   Subject: ECE - Ejected Core Engine
This game makes me incredibly happy, it reminds me of Dark Forces 2: Jedi Knight in a lot of ways - although it looks to have a much sweeter vehicle system =D Keep us updated, I'd like to get in on s ...
  Topic: simple map demo ;)
ally

Replies: 4
Views: 6336

PostForum: DeleD User Game Projects   Posted: Wed Aug 15, 2007 4:57 am   Subject: simple map demo ;)
I love the laser particle beam, looks really cool!

You probably already know this, but some simple fixed pipeline lighting is really easy to achieve in DirectX and would add a lot of flare to your ...
  Topic: Ally's Project - unnamed at the moment
ally

Replies: 10
Views: 9386

PostForum: DeleD User Game Projects   Posted: Wed Aug 15, 2007 12:00 am   Subject: Ally's Project - unnamed at the moment

I make ugly tables and boxy rooms with my version of DeleD.


... I'm kind bad at it. haha.


I wasn't understating my horrible lack of DeleD skills I'm afraid. But here's my latest project s ...
  Topic: How did you find DeleD?
ally

Replies: 60
Views: 118301

PostForum: DeleD Community Edition   Posted: Tue Aug 14, 2007 6:36 am   Subject: How did you find DeleD?
I was looking on the net for a negative space editor. While those are long since dead, this is the closest I could find. I stumbled on it on one of my daily searches.

When I used the program at f ...
  Topic: What are you using DeleD for?
ally

Replies: 48
Views: 127621

PostForum: DeleD Community Edition   Posted: Tue Aug 14, 2007 6:15 am   Subject: What are you using DeleD for?
I make ugly tables and boxy rooms with my version of DeleD.


... I'm kind bad at it. haha.

I am a programmer, not much of an artist, but since artists are generally fickle (present company excl ...
  Topic: Feature from the past: JED, Dark Forces, Cleave
ally

Replies: 4
Views: 3874

PostForum: DeleD Feature Requests   Posted: Mon Aug 13, 2007 5:46 pm   Subject: Feature from the past: JED, Dark Forces, Cleave
This can definitely be done with the CSG however it takes so long just to make a simple cleave and all the calculations. For example, just to cut off a corner i would need to build a new piece of geo ...
 
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