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DeleD Community Edition Forum Index
Author Message
  Topic: CSG Proof of Concept
Jim Coe

Replies: 19
Views: 24317

PostForum: News / Announcements   Posted: Tue May 10, 2005 8:43 pm   Subject: CSG Proof of Concept
Great progress! Is the test object quads and tris or only tris? If quads, i wonder how the difference mesh (and eventual UV mapping) will hold up after conversion to all tris (as required by .mesh and ...
  Topic: Textures donated by Granada
Jim Coe

Replies: 5
Views: 4362

PostForum: DeleD Community Edition   Posted: Fri May 06, 2005 3:38 pm   Subject: Textures donated by Granada
Very nice work Very Happy
  Topic: Ogre Mesh Exporter
Jim Coe

Replies: 34
Views: 45543

PostForum: DeleD Plugins   Posted: Fri May 06, 2005 3:35 pm   Subject: Ogre Mesh Exporter
Ogre meshes will cast and receive shadows on themselves.

Over at the:
http://www.pelicancrossing.com forum we are alpha testing "Blink 3D", a new web 3D immersive environment assembly application ...
  Topic: Ogre Mesh Exporter
Jim Coe

Replies: 34
Views: 45543

PostForum: DeleD Plugins   Posted: Sun Mar 27, 2005 7:29 pm   Subject: Ogre Mesh Exporter
Just tried the 3DBA/Ogre exporter.
So simple Very Happy

1. Went to Prefabs in right palette and created a #4 pillar
2. Created a point light
3. Did Ctrl/Alt L to make a lightmap (set View in toolbar f ...
  Topic: Ogre Mesh Exporter
Jim Coe

Replies: 34
Views: 45543

PostForum: DeleD Plugins   Posted: Sun Mar 27, 2005 6:22 pm   Subject: Ogre Mesh Exporter
Ouch! Wish i had too Shocked

It is mentioned a couple of places in the Pelican Crossing forum, but doesn't seem to be on the Ogre pages.

Heard there was some research on gamblers - seems they l ...
  Topic: Ogre Mesh Exporter
Jim Coe

Replies: 34
Views: 45543

PostForum: DeleD Plugins   Posted: Sun Mar 27, 2005 6:00 pm   Subject: Ogre Mesh Exporter
Congratulations on the new 3DBA/Ogre exporter!
That was fast work! Nice set of features too Very Happy

Idea As mentioned, regarding the lack of alpha channel features - those alpha effects can be adde ...
 
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