Delgine 3D Tools & Content DeleD Community Edition
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Search found 5 matches
DeleD Community Edition Forum Index
Author Message
  Topic: Little memory leak in Plugin source code
Execute

Replies: 2
Views: 10457

PostForum: DeleD Plugins   Posted: Sun Feb 07, 2016 12:11 pm   Subject: Little memory leak in Plugin source code
Yes I know, you're working on a Web based version, very nice indeed Smile
  Topic: MD2 Import plugin
Execute

Replies: 3
Views: 15599

PostForum: DeleD Plugins   Posted: Sun Feb 07, 2016 9:09 am   Subject: MD2 Import plugin
I've made an MD2 Import plugin

note that the plugin do not merge the imported MD2 to the actual scene, it just send a new scene to DeleD with a single texture (it's not the way it should be done). ...
  Topic: Little memory leak in Plugin source code
Execute

Replies: 2
Views: 10457

PostForum: DeleD Plugins   Posted: Sat Feb 06, 2016 2:06 pm   Subject: Little memory leak in Plugin source code
Hello,

I've take a look at the Plugin sources to make them Delphi Seattle compatible (AnsiString vs WideString)

But even under Delphi 6/7 the actual code is wrong

first tip, Delphi string is ...
  Topic: DeleD under Delphi Seattle
Execute

Replies: 2
Views: 13452

PostForum: DeleD Development   Posted: Sun Jan 31, 2016 1:23 pm   Subject: DeleD under Delphi Seattle
Hi Jeroen,

yes I'll play with your code and give you any notable feedback Wink

if you create a new branch on SF I can upload the changes I've made.

this is my profil on SF
http://sourceforge.n ...
  Topic: DeleD under Delphi Seattle
Execute

Replies: 2
Views: 13452

PostForum: DeleD Development   Posted: Sat Jan 30, 2016 11:41 pm   Subject: DeleD under Delphi Seattle
Hello there,

I've just tried to compile Deled under Seattle, and it works with very few changes Smile

remove
- FastMM4
- frmScriptingMain
-SynEdit*.*

add "FormatSettings." before ...
 
Page 1 of 1
All times are GMT
Jump to: