Author |
Message |
Topic: Deled LITE textures |
BorisTSR
Replies: 8
Views: 3804
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Forum: DeleD Community Edition Posted: Sun Oct 09, 2005 9:39 am Subject: Deled LITE textures |
cool, once again, thanks heaps guys i'll be sure to make a post in user projects section when its done |
Topic: Deled LITE textures |
BorisTSR
Replies: 8
Views: 3804
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Forum: DeleD Community Edition Posted: Sun Oct 09, 2005 9:16 am Subject: Deled LITE textures |
also, i forgot to ask, what about the texture packs on the site? whats the license on those nocturn? i notice one says 100% free, what about the others?
again, thanks in advance |
Topic: Deled LITE textures |
BorisTSR
Replies: 8
Views: 3804
|
Forum: DeleD Community Edition Posted: Sun Oct 09, 2005 9:10 am Subject: Deled LITE textures |
the textures in the DeleD LITE package, i have looked high and low (although i probably skipped the area that has the info knowing my luck), what is the license for textures in the LIGHT package? are ... |
Topic: Entity data |
BorisTSR
Replies: 10
Views: 6829
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Forum: DeleD Community Edition Posted: Tue Jul 05, 2005 3:42 am Subject: Entity data |
i think a good idea for implementing it would be an entity list, which can be edited, and picked. it contains a few user params (maybe user set?) and they get placed in the file format, after the ligh ... |
Topic: .DMF fileformat question |
BorisTSR
Replies: 28
Views: 14525
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Forum: DeleD Community Edition Posted: Sun Jul 03, 2005 11:27 am Subject: .DMF fileformat question |
the file formate description for materials is:
0;system;System;0;1;0,System\system.bmp,1;(Material information: ID, name, category, reserved, # of texturelayers, layer.type, layer.texturefilename, la ... |
Topic: .DMF fileformat question |
BorisTSR
Replies: 28
Views: 14525
|
Forum: DeleD Community Edition Posted: Thu Jun 30, 2005 7:49 am Subject: .DMF fileformat question |
a polygon in deled can have a more or less vertices than 4. what the first replier meant is, select all your scene, then select the tool "Triangulate" and then select what mode of triangulation in the ... |
Topic: "Stream read error" when generating lightmaps |
BorisTSR
Replies: 10
Views: 5547
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Forum: DeleD Community Edition Posted: Tue Jun 28, 2005 5:34 am Subject: "Stream read error" when generating lightmaps |
btw, in the email i sent, it appears wood1.bmp works, but wood2 doesn't. if you need more files, just reply and i will send more.
and thanks heaps for the responses guys |
Topic: "Stream read error" when generating lightmaps |
BorisTSR
Replies: 10
Views: 5547
|
Forum: DeleD Community Edition Posted: Tue Jun 28, 2005 5:28 am Subject: "Stream read error" when generating lightmaps |
email sent.
i find this wierd, if i convert straight from paint, my program can't read it, yet if i modify one pixel in paint, my program can, i have run into this problem before with paint and i c ... |
Topic: "Stream read error" when generating lightmaps |
BorisTSR
Replies: 10
Views: 5547
|
Forum: DeleD Community Edition Posted: Mon Jun 27, 2005 4:27 pm Subject: "Stream read error" when generating lightmaps |
actually, i vaguely remember something about troubles with bitmaps saved with photoshop. was that this project or another one? because they were saved with photoshop. |
Topic: "Stream read error" when generating lightmaps |
BorisTSR
Replies: 10
Views: 5547
|
Forum: DeleD Community Edition Posted: Mon Jun 27, 2005 4:22 pm Subject: "Stream read error" when generating lightmaps |
yeah the bmps is cos my code doesn;t load jpgs. i didn't even think of that, let me do a quick check.
sorry that was the problem. but i have all the textures converted to bitmaps where t ... |
Topic: "Stream read error" when generating lightmaps |
BorisTSR
Replies: 10
Views: 5547
|
Forum: DeleD Community Edition Posted: Mon Jun 27, 2005 3:53 pm Subject: "Stream read error" when generating lightmaps |
i am having the same problem. it doesn't matter if i do it just from this file or if i do it from a triangulated version. with or without a light.
i am using DeleD 1.22 LITE and the texture packs y ... |
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