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DeleD Community Edition Forum Index
Author Message
  Topic: View port request
Bazeegamer

Replies: 5
Views: 5164

PostForum: DeleD Feature Requests   Posted: Tue Jun 02, 2009 7:58 pm   Subject: View port request
I think basically what tatts originally wanted is the normal 3D view we already have but with locked camera positions such as with the orthographic views. By that I mean a camera on the left, right, t ...
  Topic: Animation exporting question
Bazeegamer

Replies: 1
Views: 2172

PostForum: DeleD Community Edition   Posted: Sun May 31, 2009 5:10 pm   Subject: Animation exporting question
I know you thought this was going to be another "How do I export animations question" but you will be happy to know it is not Very Happy

My question is when we actually get the capabilities to ...
  Topic: Raytracer question
Bazeegamer

Replies: 3
Views: 2952

PostForum: DeleD Community Edition   Posted: Tue May 26, 2009 9:43 pm   Subject: Raytracer question
Awesome! Thank you for the quick support.
  Topic: Raytracer question
Bazeegamer

Replies: 3
Views: 2952

PostForum: DeleD Community Edition   Posted: Tue May 26, 2009 12:38 am   Subject: Raytracer question
Hi everyone,

I was wondering whether it is possible to raytrace animated objects. At the moment I am making an animation and I made a fence that swings open. I want to raytrace each individual fram ...
  Topic: DeleD Summer Compo 2008
Bazeegamer

Replies: 117
Views: 386590

PostForum: News / Announcements   Posted: Sat Jul 05, 2008 5:50 pm   Subject: DeleD Summer Compo 2008
I am in, desert will be my theme. Looking forward to this Smile
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Sun Mar 02, 2008 2:39 pm   Subject: Now Entering The Tooniverse...
Can you tell me which cliff you are speaking of? And how would I go about fixing that?
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Sat Mar 01, 2008 2:33 pm   Subject: Now Entering The Tooniverse...
Alright thanks Mr.Fletcher, sorry about that. Every time I come on to the forums I plan on fixing it but I never got around to it.

-Paul
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Tue Feb 26, 2008 3:15 am   Subject: Now Entering The Tooniverse...
Tooniverse Alpha Update 1.4
------------------------------

-Additions-

-> zone names at the top of the screen

-> tooltips on the menu buttons in-game

-> Added triggers aroun ...
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Sun Feb 24, 2008 11:34 pm   Subject: Now Entering The Tooniverse...
haha, thanks for the comments guys.

@Tincho- Yeah, thats the risk of the Alpha stage =] If we could make a time for you to sign on myself or another GM would be able to warp you, otherwise you mig ...
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Sat Feb 23, 2008 3:03 am   Subject: Now Entering The Tooniverse...
Just an update...

We have reached 57 accounts this evening and have really grown and fixed the bugs since the original release of Alpha.
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Tue Feb 19, 2008 1:47 pm   Subject: Now Entering The Tooniverse...
Its been a while and I just haven't had the time to keep updating on this forum.

We fixed the flat-file and everything runs flawlessly. It is a little limited as it is an Alpha test but bare with ...
  Topic: Now Entering The Tooniverse...
Bazeegamer

Replies: 17
Views: 22031

PostForum: DeleD User Game Projects   Posted: Mon Dec 10, 2007 11:40 am   Subject: Now Entering The Tooniverse...
So just a large heap of screenshots and drawings from my game. I am copying all of my posts from the forums so I apologize for the large quantity of information in this post. I think I got most of em. ...
 
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