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DeleD Community Edition Forum Index
Author Message
  Topic: Question regarding object dimensions
AndrewB

Replies: 12
Views: 6845

PostForum: DeleD Community Edition   Posted: Wed Mar 14, 2007 10:06 pm   Subject: Question regarding object dimensions
Paul-Jan: Cheers for the feedback. I implemented the change to my tool last night which now allows for scaling down of the scene vertices - so my engine is happy Smile

Thinking about it further last n ...
  Topic: Question regarding object dimensions
AndrewB

Replies: 12
Views: 6845

PostForum: DeleD Community Edition   Posted: Tue Mar 13, 2007 11:05 pm   Subject: Question regarding object dimensions
Ahh a known defect!

It probably should let you create objects of 1x1 since the grid size can go that small, and the actual creation parameters for the cube allow for a value of 1 on the length, wid ...
  Topic: How did you find DeleD?
AndrewB

Replies: 60
Views: 120804

PostForum: DeleD Community Edition   Posted: Tue Mar 13, 2007 9:53 am   Subject: How did you find DeleD?
I came across Delgine and DeleD while looking up that show-off Jeroen Razz.

I had been going through some of my old PASCAL source code and was reminded of my days spent coding graphics routines with ...
  Topic: Question regarding object dimensions
AndrewB

Replies: 12
Views: 6845

PostForum: DeleD Community Edition   Posted: Tue Mar 13, 2007 9:47 am   Subject: Question regarding object dimensions
LionCode: Cheers for the explanation Very Happy - It won't be a problem for me to add some extra code to my converson app to filter out the unneeded materials. Just thinking about it, my engine format could t ...
  Topic: Question regarding object dimensions
AndrewB

Replies: 12
Views: 6845

PostForum: DeleD Community Edition   Posted: Mon Mar 12, 2007 10:50 pm   Subject: Question regarding object dimensions
Hi Guys,

I was playing around in the editor last night, putting together some simple scenes to load into my engine. I was trying to create a few cubes with dimensions of 1x1x1 and found that the ed ...
 
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